It's a fact that we as fans of the series have to face. However, even though there are some severe technical issues with Andromeda, and the facial animations and voice acting aren't exactly up to par, there is plenty in the game that Mass Effect series fans will enjoy.
I've bashed on ME:A for its flaws and our review-in-progress does a great job of pointing them out, but how is the game from the perspective of a longtime fan? I'll take you through some of the reasons you may actually like Mass Effect Andromeda, even if the overall package has issues. For some people, the visual and technical issues in Mass Effect Andromeda will be completely immersion-breaking. However, if you're a fan of Mystery Science Theater , then some of the schlockiness of Andromeda's plot and characters may be a blast to lampoon for you.
I'm a meme-a-holic, and for as much as I've loved hits of the year like Breath of the Wild and Resident Evil 7, they just don't have the meme potential that Mass Effect Andromeda does.
The unexpected timing and effect of glitches in the game can end in frustration or hilarity. Above you can see where an NPC on the Nexus had a bugged out movement path. If I had just seen him doing his same old routine, that GIF would have never been born, and that's just sad.
Mass Effect Andromeda glitches can be infuriating and result in reloads and lost time, but for me, the game isn't challenging enough to negate how much fun finding programming weirdness has been.
In a way, Mass Effect Andromeda's greatest strength, the immense amount of things to do, is also its greatest weakness. While I wish that BioWare would have perhaps narrowed their focus and polished the core game experience instead of making a massive amount of side quests and world content, there's a lot of quality content to be had in Andromeda.
Each of the Golden Worlds you visit has a unique main quest line which branches into tons of side quests. They're not all just simple mini-quests either. Most quests in the game feel at least a little important because they're typically involved with directly helping a colonist or contributing to solving the mystery of the kett and Remnant. There are still a fair amount of fetch quests, or "go here scan this" requests from NPCs, but that's an issue with almost every open-world RPG. If you loved the universe created in the original Mass Effect trilogy, you probably have been clamoring to know more about how it works and the history of the various species inhabiting it.
Mass Effect Andromeda brings plenty of new info on the backstories of the different races of the Milky Way. Regardless of how hamfisted the plot can sometimes be, Andromeda does further develop the Mass Effect universe in a meaningful way, though at times it seems more like an interesting side story than a full entity unto itself.
I'm a sucker for HDR, and in my opinion, the wider color gamut was put to good use by the developers. The odd thing about Mass Effect Andromeda's graphics though is their bipolar nature. There seems to be an issue with texture loading and lighting that make the game look uglier sometimes than it should. The high-res textures for Andromeda look great.
Characters have realistic looking skin, and it really does a lot to make up for their lackluster animation. However, for whatever reason, those textures aren't used all the time, even if all the graphics settings are maxed out. Instead, for a lot of conversations, when the zoomed-in camera makes higher-res textures essential, the regular walking around lower-res textures stay loaded. Additionally, the lighting in some areas just isn't dynamic, which makes shadowing weird.
When everything is working correctly, though, ME:A looks awesome, and perhaps with a few patches, it can show its true colors all the time instead of just under certain conditions. I don't want to seem like an apologist for BioWare at all. However, just because Mass Effect is bad doesn't mean it's all bad. Andromeda is a great game hiding in the shell of lackluster, rushed content.
If you look for it, you'll find it. More than likely, Mass Effect Andromeda will become a bargain bin darling, and that's okay because the game does have issues that make liking it hard—especially at MSRP. I have plenty of issues with the game, but it can look good when it tries. It does technically add more lore if you give a damn about these characters , and there IS a bunch of stuff to do, etc.
I just don't really care for it, and it's riddled with issues that make me not care. There are bright sides if you look, but you have to look with a magnifying glass. Not really. I think the bugs I've seen are funny and I try to get some enjoyment out of what would otherwise be a frustrating experience. It's kind of a "glass half full" mentality. I'm only a couple of hours into the SP game so far.
The control differences and the changes to the save system are the parts that are affecting me the most at the moment, although the emotional weight of your father sacrificing himself to save you at the beginning didn't seem to be there. That said, there's a lot more game to get through. Perhaps the payout will be coming I played for an hour in the prologue and just quit after finding the shuttle and crewmember.
I assume that triggered some sort of save! I wanted to romance cora as sara :. Not sure if there's a better way but I have to go through the whole work flow to make a manual save. I love the motion and it feels like Mass Effect but the story point you mentioned definitely lacked weight.
They could have pushed it too far towards melodrama, but it was like Oh, he's dead, that's a shame. Kind of spoliery? They actually add weight to that moment as the game goes on through a few elements. I'm not even halfway through the game but already have unlocked enough additional information on Ryder Sr that the initial flatness of his death is making sense.
In my play-through, it more than lacked weight. My character had one of their eyebrows raised and a big smile pasted on their face. I guess that didn't happen to everyone, but it was a giant WTF to me. I've put about 6 hours in so far and I am enjoying it. Not getting all the hate. So far i havent had much of an issue with the acting.
Some of its not so good but overall ive played games with a lot worse. It doesnt quite grab you, story wise, like the originals but im having fun. Played a couple hours last night and I'd say the story so far isn't bad, the gameplay is solid and the voice acting, animations, faces, dialogue are all horrendous. There is an entire scene where my main character's face was stuck in the Dreamworks face with the weird eyebrow raise.
For no discernible reason. They must have assigned all the good artists to the environments The awkward movements and facial animations keep making me want to say "Thunderbirds are GO! Every time I think, "This is feeling like Mass Effect now, awesome," they throw in a cut scene where my character has some goofy expression on it and I bust out laughing as the game turns into a comedy. At least it's amusing, but not the way I was expecting.
I'm starting to wonder if I screwed up making my character and there's some hidden flaw that only shows up when they animate it. But we need to accept that the BioWare of old is gone. The bulk of the people who worked on their most critically acclaimed games have moved on to other studios or left the industry altogether. If it's a better than average game, even if not a great BioWare game, I can see some value to it if it's fun to play, albeit perhaps at a reduced price.
I'm still on the fence about it and haven't picked it up; I don't get too caught up in video game stories and will let shitty writing pass in favor of solid gameplay. But the myriad of bugs on this one is what's really scaring me away.
Haven't ran into any bugs in the game at all worst thing that happened to me was quitting the game didn't stop the process. You're right. The combat is the best in the series by far. Good enough even that just grinding combat is actually fun, something that was not at all true in the previous games.
I'm already planning on a bigger write up when I actually finish the game but my thoughts so far have been overwhelmingly positive and has me thinking that the internet as a whole isn't giving the game enough of a chance. I forget where I read it maybe Jim Sterling? It's weird that we are okay with the 'jank' that is expected with a game like Battlefield, Fallout, Skyim, etc. Mass Effect is my favorite franchise from the last generation and even though I tried to set low expectations, I feel like I'm still holding it to a much higher bar than most games - perhaps unfairly?
People seem ready to shoot this thing in the head sight unseen, and I know I've felt that way a little bit as well. Hmm, I dunno, Fallout 4 received a lot of backlash for bugs and bad writing.
I think if the next Elder Scrolls releases as buggy as Skyrim and others in that series, it will get a ton of backlash as well. I think tolerance for the jankiness in those other franchises has decreased too. Fallout 4 certainly wasn't given a pass. Fallout 4 wasn't given a pass because it was the same jank they gave us in , they didn't change or improve much of anything.
If it was a big step forward with all new jankiness I think people would have been ok with it. And I think that's why something like Skyrim gets a pass for jank. Because they did enough at the time to impress people with some newness to account for rough edges. If the next ES game goes the FO4 route and still has abominable animation and conversations and a mediocre story I think you'll see less tolerance for it too on the back of The Witcher 3 and such.
People would be giving ME:A a pass if they did something massively new with the series but it mostly just seems like more of the same at lower quality than usual plus jank which is a pretty sad result for their first effort this generation given how far into the generation we are. They desperately need a new engine for the next game. I can only imagine the type of meetings had to decide whether to throw out man decades of dev work and known pipelines and tooling processes for something entirely new.
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Zombies Plants vs. Zombies 2 Plants vs. Zombies Heroes Other Plants vs. PS4: stuck in zoom mode. When I open the map, it starts to zoom it out and there is no way to stop it. I tried by disconnecting the controller, but as long as I reconnect it the problem returns. Please help me, I love the game and I don't want to ask for a refund. Thank you. Me too. Message 1 of 4 Views. Reply 0. Accepted Solution. Re: PS4: stuck in zoom mode. June Thank you, but later I found out that the problem was in the controller.
I had to replace it! Message 3 of 4 Views. Reply 3. All Replies. Message 2 of 4 Views. But I hope everything is working fine now!
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